Boss fights are, like in God of War 3, impressive in scale and accelerating, compliment that with incredible graphics, a majestic score and you have a blockbuster action game.Īfter beating the game you are given the chance to play it in, New Game+ Trophies are disabled in this mode but you'll re-play the game with full health have all the weapons you've upgraded and be able to use special items that you find throughout the game that will give you max rage, health boost, orb boost, etc. I found it ridiculous in some areas where tough to kill monsters were popping out left and right but clearing the area made it fulfilling. Larger enemies involve stabbing them repeatedly before landing the finishing blowįinally the difficulty spikes towards the end so prepare yourself for wave after wave of strong enemies. Each secondary weapon has a devastating special by holding the L1 button and O but using it will destroy it so replenish it by kicking them. You want that nice sword the enemy is carrying?: Kick him enough to drop it so that you can use it at will. As for combat, your main will always be the blades of chaos - later on they are complimented by four elemental attributes which you can switch anytime during gameplay with the D-pad upgrade system is the same as usual which requires red orbs to strengthen them.Ĭontinuing on the battle system, you'll find it repetitive if you main your Blades of Chaos so they spiced things up a little by allowing, Kratos to use a secondary which can be from physical attacks to swords and shields that you can find throughout the game. There is more emphasis on climbing than past God of War games so you'll find yourself doing this more often but not enough to make it a chore, it does a great job at balancing things out. While I'm on the subject, puzzles are made well enough to make you stop and think on how to clear them. There are three useful artifacts that, Kratos will get One will help re-create paths or decay them if they are in your way and the other will form a doppleganger that can be used to hold levers or stand on objects to clear puzzles. All the physics and mechanics revolve perfectly around the game, you'll be amazed at the level of detail and changes that mold it. The art style of another, God of War game never ceases to impress. A shady person offers you help but his intentions are an enigma. Once the battle is over you are taken back two weeks before your imprisonment to shed light on all this. What is awe struck is the fact that you are fighting everything at once. Most of the chase involves trying to survive against a giant that tries to crush you while fending off against guards and parasitic prisoners. Something new that I noticed was the sliding event in which you have to maneuver him from debris from a collapsing path. However parasites that invade it's pores quickly bring the monster to life, completely changing the environment as you fight your way through a dynamic battle scenario complimented by quick time events that require certain button presses. Otherwise, a series of hints will appear before you at the right times, making the know-how easy to understand.Īs I continued chasing down the fury, the prison which our protagonist was held captive in, is actually a titan carcass, the first traitor the furies punished after it broke it's oath to, Zeus. If you've played past, God of War games then you already know the mechanics on how to play it. Kratos on his knees after breaking his oath with, AresĪ spartan general reduced to imprisonment by the furies, he is chained and tortured but it doesn't take long for Kratos to unleash his rage and break free from his prison as he strikes the warren and chases after her in a series of ambushes in an attempt to stop you.
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